Reds

A memory-based multiplayer card game

How to Play

Goal

Reds is a memory-based card game where players must use their knowledge of the table to get a hand with the lowest sum total. The player with the lowest score wins!

Card Values

🃏
Joker
0 pts
A
Ace
1 pt
2-6
Number
Face Value
J, Q, K
Face Cards
10 pts
K♥ K♦
Red Kings
-2 pts each!
The best cards in the game!

Setup

  • 2-6 players. If 5+ players, two decks are used.
  • Each player is dealt 4 cards face-down in a 2x4 grid (top row).
  • Before the game starts, you may peek at your bottom 2 cards once.
  • Cards never change positions unless swapped by an action.
  • Standard deck of 52 cards + 2 jokers.

Taking a Turn

  1. Draw a card from the deck or the discard pile.
  2. Choose to discard it or swap it with a card in your hand.
  3. If the discarded card has a powerup, you may optionally use it.

Powerups

7See Your Own

Inspect ONE of your own cards.

8Look At Another

Inspect ONE card from any other player's hand.

9Unseen Swap

Swap any 2 cards on the table WITHOUT seeing them.

10Seen Swap

Inspect your card and an opponent's, then decide to swap or not.

Stacking

Any player can stack at any time! If you know a card in any hand matches the top of the discard pile, triple-tap it to stack.

  • Valid stack: Card goes to discard pile. If from another player's hand, you can transfer one of your cards to their empty spot.
  • Invalid stack: Card goes back. You draw a penalty card (max 4 penalties = disqualified).
  • Only ONE valid stack per discard. First player by timestamp wins.
  • Penalty cards cannot be inspected unless you use the appropriate powerup.

Ending the Game

When you think you have the lowest hand, Call Reds at the start of your turn (you cannot draw and call reds in the same turn).

All other players get one final turn. Then all cards are revealed and players are ranked by their total hand value. Lowest score wins!